Tuesday 19 June 2007

Arkanoid clone for the Xbox 360 and PC

Ok this is just a small thing i did last year as soon as the runtimes for the xbox 360 where released just for me to see how quickly i could throw something together in a language id never developed in (c#) and a platform i had never developed for.

This is aproximately 5 hours work and is pretty much no-frills, has collision detection and plays as it should, a future revision will have a number of levels, propper ball physics and an interface.





It is availible for download here: XNA Arkanoid (right click and save as)

i have included the source code, feel free to modify / improve wherever you want as long as you send me the results ;-)

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